Middle
Full time
Negotiable
Relocate, Remote, Hilversum
We are tinyBuild, an international game developer and publisher. We have been publishing and developing our own AA and mid-core games for consoles, PC and mobile platforms for 10 years. Among the most famous games from tinyBuild is Hello Neighbor. To date, the Hello Neighbor franchise consists of 5 video games with more than 60 million installs across all platforms and stores. In addition, Hello Neighbor is a series of children's books and graphic novels, an animated series, and its own YT show.
The company has offices in Seattle (USA), Riga (Latvia), Hilversum (Netherlands), and many employees work from home in different parts of the world. We appreciate openness, desire to learn new things and become better, to share expertise and make a truly interesting product.
What are you working on?
- The name of the project(s): Hello Neighbor 2
- At what stage of the project(s)? Alfa version
- Platforms: PC, Console
For which tasks (responsibilities)?
Creating visually stunning and exciting stylized environments using props and architecture made by the art team in close collaboration with the Art Director and Art Lead
Creating lighting scenarios for locations in close collaboration with Technical Artist
Ensuring art style and technical requirements are met across all levels
Creating props for locations
What kind of professional are we looking for?
A portfolio with relevant works is a must
Unreal Engine 4 experience (1 year+)
Strong Substance skills
Experience in 3D modelling (low poly, high poly, optimized UV unwrapping), with Maya, 3D Studio Max or Blender
Strong understanding of art fundamentals (composition, light, color, form, shape, structure and silhouette)
Would be an advantage:
Proactive approach in terms of suggesting improvements on visuals and bringing your expertise to the team
Written/spoken English Intermediate or higher
JIRA/Confluence/BitBucket workflow experience
What are the conditions and bonuses?
Ability to work with AA games of famous franchises for PC and consoles
Opportunity to work remotely
Flexible schedule
Coverage for professional courses and conferences
28 days of vacation and sick leave compensation
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